Caesar Interactive #1046550186
Game studiosENgame developmentcreative studiocopyright notice
Description
Caesar Interactive Welcome to Caesar Interactive, a creative studio dedicated to developing immersive and innovative experiences on Roblox. Our team focuses on high-quality games, interactive content, and engaging digital experiences for players of all ages. Legal & Copyright Notice: All content, including scripts, assets, logos, and designs, are the property of Caesar Interactive and are protected under copyright law. Unauthorized use, reproduction, or distribution of our intellectual property without written permission is strictly prohibited. By interacting with Caesar Interactive, you agree to respect our content and comply with Roblox’s Terms of Service and community guidelines.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Aug 2026, 09:19 | 3 | first reading |
Daily: the last measured count of each UTC day. Days with no new reading have no point. The full per-reading record is in the CSV and JSON downloads below.
Ownership
Owned by Caesar (@Caesarias) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
Caesar (@Caesarias) — 👑 Caesar (rank 255)
@dabestees — ⭐ Community Director (rank 254)
@CaesarInteractive — ✨ Valued Supporter (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.