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Shlizz Studios #1057669543

1
members (measured 23 Oct 2026, 18:49 UTC)
28 April 2026
created (per Roblox API)
17 August 2026
first measured by this register

Description

Shlizz Studios is a Roblox production studio focused on creating high-quality anime-inspired games with smooth animation, clean combat, strong visuals, and exciting gameplay. Our goal is to build experiences that feel responsive, polished, and fun from the moment players join. We focus on creating games with unique systems, memorable characters, and action that feels satisfying to play. Every project is built with care, creativity, and steady improvement as we continue growing as a studio. Whether it’s combat, abilities, visuals, or overall game feel, Shlizz Studios aims to create Roblox experiences that players can enjoy, compete in, and keep coming back to.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
23 Oct 2026, 18:491first reading

Ownership

Owned by DrGiggleQweaf (@midoribest) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

DrGiggleQweaf (@midoribest) — Owner (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin0
Member1
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.