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Weebam Entertainment Ltd.

Weebam Entertainment Ltd. #1076662

4
members (measured 16 Aug 2026, 15:20 UTC)
5 April 2014
created (per Roblox API)
10 August 2026
first measured by this register

Description

Welcome to Weebam Entertainment Ltd., a game development company focusing on the concept of larger games that have a rich story and realistic gameplay. Many games on ROBLOX focus on a very small point of the story, whereas we plan to develop games focusing on a much larger portion of the story. Games developed focus on a large story, much like real life games, whereas other ROBLOX games focus on a tiny piece of the story, like a minigame. Specialties: Game engine, gameplay, Backstory, World/level design, A.I., Graphics, and sound. Testing: General, Game mechanics, A.I., Graphics and sound, and bugs. News: -We're hiring! Message me (TheCanadianGamesNerd) for more information! Specialized Developers: -TheCanadianGamesNerd (Gameplay and Game engine) -TheGloriousFart (World design and Backstory) -OMGwhatup (Graphics) Developers: (None here, we're hiring!) Game Testers: (None here, we're hiring!)

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
16 Aug 2026, 15:204first reading

Ownership

Owned by @TheCanadianGamesNerd as measured.

Members we’ve seen

@TheCanadianGamesNerdDevelopment Director (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.