Southwest Florida Roleplay - SWFL #1083386048
Game studiosENLaw Enforcement RPEMS/Fire RPRealism/Procedural
Description
Welcome to Southwest Florida RP, a beta roleplay community built around one goal: realism at every level. We're not here for chaos or low-effort play — we're here to build an immersive, believable version of Southwest Florida where every mission, patrol, and call runs like the real thing. What We Do Our members take on roles across law enforcement, fire rescue, EMS, and civilian life, responding to realistic scenarios and coordinated missions inspired by real-world Southwest Florida operations. Every session is built around communication, procedure, and immersion — no cutting corners, no unrealistic behavior. Our Standard We hold every member to a high standard of realism. That means proper radio etiquette, accurate protocols, in-character professionalism, and a genuine commitment to making every scene feel real.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 28 Sept 2026, 04:13 | 2 | first reading |
Ownership
Owned by jackson (@arbxtrary) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
jackson (@arbxtrary) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.