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INFINITESTUDIOś

INFINITESTUDIOś #10939524

6
members (measured 13 Oct 2026, 00:38 UTC)
29 May 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentasset creationcollaborative group

Description

hello, welcome to the gang! INFINITE STUDIOS is a group that develops games and many more things, such as clothes, models and much, much more! As well as us being in association with the dangerous squad, we will try our hardest to make sure you have a great time! T’s and C’s apply! Make sure to check out our YouTube channel and ######## Good like, I hope you have a great time! (And you’ll have a better one if you join our group!) Early access, may not work and will improve over the years Made by dangerdudeflames and muffledsempai

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
12 Sept 2026, 01:366first reading

Ownership

Owned by jai (@Dangerdudeflames) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

jai (@Dangerdudeflames) — Creator (rank 255)

Duck (@zaileyandjeff) — Special thanks to (rank 5)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Creator0
Creatr0
Special thanks to0
Member6
Fan0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.