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Tacocat Development

Tacocat Development #1095682124

52
members (measured 30 Oct 2026, 06:07 UTC)
28 September 2026
created (per Roblox API)
8 October 2026
first measured by this register

Game studiosENindie-developmentgame-creationcommunity-building

Description

We’re an independent game development studio dedicated to creating immersive worlds, unique experiences, and games that players love. From detailed environments to engaging gameplay, we strive to bring fresh ideas to life and build memorable experiences for our community. We’re always learning, improving, and pushing our creativity to make every game better than the last. Our journey is just beginning, and we’re excited to share what’s next.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
23 Oct 2026, 14:3152first reading

Ownership

Owned by @AarisaacDev as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
516
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@AarisaacDev — Fan🐱 (rank 1)

will (@ii_hero) — 🔧 Developer (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

👑 Studio Owner0
Fan🐱52
🤝 Contributor0
🧪 QA Tester1
🔧 Developer2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.