Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
sea of darkness

sea of darkness #11157856

11
members (measured 3 Nov 2026, 00:58 UTC)
16 June 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENanimeavatar customizationUGC creation

Description

We make quality anime faces/clothing/More

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
25 Aug 2026, 09:1811first reading

Daily: the last measured count of each UTC day. Days with no new reading have no point. The full per-reading record is in the CSV and JSON downloads below.

Ownership

Owned by red_bruh (@Peijix) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
64
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

red_bruh (@Peijix) — Owner (rank 255)

MAN (@roblox_user_2023316241) — Lieutenant (rank 254)

GarmaBlud (@igiveup19) — Lieutenant Junior Grade (rank 7)

Blury (@zapsy_onlyx) — pirate recuit (rank 1)

・・・ (@eslender513) — pirate recuit (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Lieutenant0
Lieutenant Junior Grade0
Member11
pirate recuit0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.