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Halo: The Master Chief Collection (Official)

Halo: The Master Chief Collection (Official) #1116484

3
members (measured 21 Sept 2026, 13:48 UTC)
9 June 2014
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgaminghaloofficial

Description

If you are here, you most likely have heard of E3. And with E3 this year, came the announcement of Halo: The Master Chief Collection. With this collection comes a 1080p, 60 FPS remake of Halo: CE, Halo 2, Halo 3, and Halo 4 for the Xbox One. This is going to be released to all players on November 11th 2014, This year. This will have everything unlocked, all the maps remade, new skulls to have fun with, and the full Halo 2 multi-player for everyone to enjoy yet again!!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
18 Aug 2026, 20:153first reading

Ownership

Owned by @TixWielder as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@TixWielder — The News Gatherer (rank 255)

stout (@stoutsytail) — New Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

The News Gatherer1
News Helper(s)0
Extreme Fan0
Dedicated Fan0
Trusted Fan0
Average Fan0
Member3
New Member2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.