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BloomingStudios

BloomingStudios #111957024

9
members (measured 15 Oct 2026, 02:06 UTC)
6 July 2025
created (per Roblox API)
11 August 2026
first measured by this register

Game studiosENgame developmentanimemultiplayer

Description

We’re a fan-driven game studio focused on bringing anime-inspired and multiplayer-focused games to life. Our mission? To make games on Roblox feel like real, polished experiences — the kind you’d play with friends for hours, not just hop into and forget. 🌸 Anime battles, original stories, cinematic finishers 🐉 Unique genres you don’t usually see on Roblox 🎮 Built with co-op, chaos, and creativity in mind Whether it's scary games, roleplay, or something completely new — Blooming Studios is where different ideas actually happen.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
13 Sept 2026, 12:529first reading

Ownership

Owned by @BloomingStudio as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@BloomingStudio — Owner (rank 255)

SKRT (@SKRT365) — Developer (rank 1)

Boxber (@Notboxber) — Developer (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin2
Owner21
Member9
Member5
Developer4
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.