The Undead Bandits Of AR #1123629
Game studiosENgaming communityroleplayskill-based
Description
~Bounty lilchar313, Valen01 For trying to kill me and the co-founders. BestApocSniper For killing me and a other Admin This group is for expert elite players who arent afraid to kill players with the best guns. When someone tell's you that you're a noob kill them with a makrov dont need the best gun but you need the best skill.~FlameDeKIlla This all started when I met a person named Dizzykid2 he is boss and a little phycotic at times but he's good and well we just found the best players on the server and well this happend. When we say we will 'Gear Up' That means we kill them in code an I know you guys might be thinking 'oh u guys noobs' But its the smart thing to do and thats the way we do it. Also Thank ICreamyDonuts For Giving me the money to make this group what it is. And If any questions Pm Me or any of the admins.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 23 Aug 2026, 15:36 | 20 | first reading |
Ownership
No owner on the last measurement — this group is ownerless as Roblox reports it. Ownerless groups can be claimed from inside Roblox by an eligible member.
Members we’ve seen
@butterbeandonky — Just getting to know (rank 252)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.