Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
R.P.S.E

R.P.S.E #1138575

3
members (measured 12 Oct 2026, 13:56 UTC)
13 July 2014
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENMMACombat SportsCompetitive Gaming

Description

Welcome to R.P.S.E., the premier professional MMA fighting group within Roblox! We bring together the most skilled and strategic fighters from around the globe to showcase their talents in high-energy, action-packed virtual matches. Our community is dedicated to pushing the limits of competition while providing top-tier entertainment for all viewers. Whether you’re a seasoned fighter or a rising star, R.P.S.E. offers a platform where players can test their strength, hone their skills, and rise through the ranks in a truly immersive MMA experience. Join us and become part of the elite, where every fight is a chance to prove you’re the best!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
17 Aug 2026, 12:403first reading

Ownership

Owned by Mcgregor (@zades_star) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Mcgregor (@zades_star) — Owner (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Admin0
Member3
Member2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.