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Romanian People’s Army

Romanian People’s Army #11489042

1
members (measured 13 Oct 2026, 01:26 UTC)
14 July 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosROmilitary roleplayhistorical fictionsoviet union

Description

𝐑𝐨𝐦𝐚𝐧𝐢𝐚𝐧 𝐏𝐞𝐨𝐩𝐥𝐞’𝐬 𝐀𝐫𝐦𝐲 ───────────── The Romanian People’s Army duties were to Protect and Defend the Capital of Bucharest and support the Soviet Union in the Soviet Afghanistan War. ───────────── Pentru Patria Noastră "For our Homeland"

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
15 Aug 2026, 13:161first reading

Ownership

Owned by watermelon (@charli_fp1st) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

watermelon (@charli_fp1st) — General Secretary (rank 255) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

General Secretary0
Deputy General Secretary0
Marshal of Troops0
Minister of Defense0
General0
Lieutenant General0
Major General0
General de Brigada0
Colonel0
Locotenent-Colonel0
Major0
Capitan0
Locotenent0
Sublocotenent0
Plutonier-Major0
Plutonier0
Sergent Major0
Sergent0
Caporal Clasa I0
Caporal clasa II-a0
Caporal clasa III-a0
Fruntas0
Soldat0
Member1
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.