Official Vibe Nations #11647877
Game studiosENgaming communitydevelopment projectsocial hub
Description
🎺𝗢𝗙𝗙𝗜𝗖𝗜𝗔𝗟 𝗩𝗜𝗕𝗘 𝗡𝗔𝗧𝗜𝗢𝗡𝗦 🚀Project started in 2020 🛠️Set4Lua | Aim4Lua 🎩 Talk, explore and grind levels in our game to learn about the Vibe Nations community. Our game is filled with positive people who will gladly take your hand into our game. ⚖️ If you have anything you'd like to ask or having to report something be our guest and head on into our communications server. The c communications server we operate contains friendly staff and members who'd gladly be your friend, go on and make friends on any platform you desire. 👾Our game is still in development so expect to find bugs and glitches, We'd be happy if you were to you reports anything unusual you see in our game to our communication server So we can fix the issues That disrupt your game play!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 19 Aug 2026, 11:45 | 44 | first reading |
Ownership
Owned by @VibeNationsHolder as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@VibeNationsHolder — [H] Holder (rank 255)
Umbrella (@UmbraTheLost) — [M] Member (rank 1)
s0ul (@r_0tz) — [M] Member (rank 1)
Theo (@Theoknas134) — [M] Member (rank 1)
stangdennis (@Luimar3) — [M] Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.