SHADES CLAN #11822854
Game studiosENgaming clansocial communityskill-based games
Description
We are pro robloxians B) Hello welcome to the CLAN. Here are the finest pro robloxians all over the platform. Our goal is to have fun and play skill-based games :D Examples: Murder Mystery, Bed wars, and Funky Friday, etc. I hope you enjoy our CLAN and have fun while you're here! And I just wanted you to know that we accept everyone, everyone is welcome! Finally, if you're not busy, join Shades Squad (main group) -Brain Rules: Don't be toxic/mean. Be friendly towards group members And finally, always have fun! ROLES: Fan: Join the group. Soldier: Put SHADE in front of your display name. Commander: Admin. WINNING SMILE IS FOR WINNERS ALSO EVERY SATURDAY WEAR SHADES
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Aug 2026, 16:57 | 17 | first reading |
Ownership
Owned by user #2398393473 as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@S650Rambo — SHADE COMMANDERS (rank 253)
Mega (@megaguy802) — SHADE COMMANDERS (rank 253)
lav (@lavender0SC) — SHADE SOLDIERS (rank 2)
unbaked_bread (@matbo57) — SHADE FANS (rank 1)
plumeria (@Mega_Ender56) — SHADE FANS (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.