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God Tycoon Gang #12018560

7
members (measured 8 Oct 2026, 05:42 UTC)
25 August 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgaming communityrule enforcementsocial interaction

Description

We team together in God tycoon and play other games with each other. We have rules to join our group. Rule #1: Do not attack other group members unless you first challenge them to a fight. Rule #2: If someone breaks the rules do not handle the punishment yourself. Tell a captain to handle it for you. Rule #3: Do not bully a teammate. Rule #4: Make people rage quit if you are playing god tycoon with us. IF you violate these rules we will gang on you for a certain amount of time. Take your punishment and learn from it. You may actually have fun in this group.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
8 Oct 2026, 05:417first reading

Ownership

Owned by Sot (@InsaneKillerDevil) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Sot (@InsaneKillerDevil) — Owner (rank 255)

CR4ZY_P30P13 (@rainbowdashs2011) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Admin0
Member7
Member0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.