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SparkleTimeFun Corporation®

SparkleTimeFun Corporation® #1205913

8
members (measured 8 Oct 2026, 02:47 UTC)
9 November 2014
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENclothing designsocial hangoutrecruitment

Description

"Luv is in the air" ******************* The SparkleTimeFun Corporation® is a fun clothing and hangout clan that loves to chillax and have fun. Anyone may join and we accept all high quality clothing designs. Another fun thing is that we love to have your opinions told at our meetings and we also love being apart of the ROBLOX community. Please like all clothing designs and place :D ******************************************************** Announcements: ~In need of Designers ~In need of scripters

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
8 Oct 2026, 02:478first reading

Ownership

Owned by @Akane_Senpei007 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@Akane_Senpei007 — CEO of SparkleTimeCorporation (rank 255) terminated

@marshollo13 — Fan (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

CEO of SparkleTimeCorporation0
Head Designers0
Designer 0
สมาชิก8
Fan7
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.