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Studio A.R

Studio A.R #12066629

12
members (measured 22 Sept 2026, 01:55 UTC)
28 August 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentzombie survivalapocalypse theme

Description

Welcome to Studio A.R!! Hello, I am Ets0p, one of the owners and developers of Apocalypse Revenants. Apocalypse Revenants is a zombie survival game set during the early stages of a global outbreak. Players will scavenge for supplies, fight the infected, and work together to survive as the world collapses around them. At this time, the game is not yet playable and remains unavailable for testing. Development is actively ongoing, and I continue to work on the maps and other aspects of the game each day. We appreciate your patience and support as we work toward release.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
27 Aug 2026, 00:4612first reading

Ownership

Owned by Rem (@ets0p) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Rem (@ets0p) — Owner (rank 255)

Baccon (@Baccon_o) — Developers (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Admins2
bleh12
member6
Developers4
Co-Owner1
Testers2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.