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Emergency Gaming

Emergency Gaming #12085377

5
members (measured 13 Oct 2026, 02:07 UTC)
30 August 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame studiocommunity buildingroblox development

Description

Emergency Gaming || 🎮🎮 <MOTTO> "We make, you play to have fun" < ABOUT > The Emergency Gaming is a studio that makes games in Roblox < INFO > The Emergency Gaming wants you to be a part of our community by joining communication and game

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
19 Aug 2026, 03:505first reading

Ownership

Owned by jaydeng (@jayden_2813) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
51
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

jaydeng (@jayden_2813) — Studio || Game Founder (rank 255)

JaydenIsPro (@Jayden_28132) — Studio || Group HR (rank 254)

Hanzelo (@hanzel_ishere) — Studio || Group HR (rank 254)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Studio || Game Founder1
Studio || Group HR2
Member5
Studio || Group MR2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.