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Mosaic Unity

Mosaic Unity #121729927

7
members (measured 30 Sept 2026, 14:51 UTC)
4 July 2026
created (per Roblox API)
11 August 2026
first measured by this register

Game studiosENgame developmentavatar customizationcreative community

Description

Welcome to Mosaic Unity! We're a Roblox development community working on games, clothing, faces, accessories, and more. We're currently working on a very exciting project. Our goal is to create fun, high-quality experiences and avatar items that people genuinely enjoy. We’re always looking for ways to improve and try new ideas. Whether you're here to play our games, wear our creations, or just follow our journey, we're glad to have you with us. Thanks for being part of Mosaic Unity, this is only the beginning.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
7 Sept 2026, 08:487first reading

Ownership

Owned by Izzy (@ohmysweetlord) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Izzy (@ohmysweetlord) — Owner (rank 254)

NokoM (@Nokomirtzyy) — Developer (rank 251)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner3
Admin3
Developer5
Moderator3
Tester7
Contributor6
Member7
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.