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CassandraHD RHS Avatar And Texture Team

CassandraHD RHS Avatar And Texture Team #12185324

51
members (measured 31 Aug 2026, 16:50 UTC)
6 September 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENavatar customizationtexture creationfree-robux promise

Description

subscribe to me Channel: CassandraHD BTW! THANKS FOR JOINING MY GROUP! SOONS I GET MORE RO B U X I WILL GIVE GROUP FUNDS AND ALSO IF I HIT A FAMOUS AMOUNT OF SUBS I WILL BE ABLE TO MAKE A STAR CODE BTW MAKE TEXTURES AND ADD THEM TO THIS GROUP. RULES: NO BULLYS NO HACKS NO COPYING NO CURSING ( only in rhs )

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
10 Aug 2026, 20:1451first reading

Ownership

Owned by CasandraHD (@lukeboy123456k) as measured.

Experiences

0
players in this group’s experiences right now
60
lifetime visits across 3 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

CasandraHD (@lukeboy123456k)CassandraHD (rank 255) terminated

baby fungus (@Antman6819)Friends (rank 254)

Monkey (@DaRealNoob5678)new (rank 133)

Zer0Logg3DinXD (@CqssandraHD)new (rank 133)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

CassandraHD1
Friends22
new28
Member51
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.