ShadowWare Development Studios #12201004
Game studiosENgame developmentmanual moderationfuture generations
Description
[Note] If you have joined the group, we have to accept you in, to prevent bot raids or anything. After joining, please wait a day or so, as we have to manually accept you in the group. Welcome to SC Development Studios! We are the developers behind SC: Future Generations, and we have big updates releasing! https://www.roblox.com/games/13158368933/SC-Future-Generations We as well are developing Pool Hangout, and other games, but our main focus is the big game. Join our server to learn more about Project SC.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Aug 2026, 10:32 | 41 | first reading |
Ownership
Owned by RaedonWare (@ShadowZ_gamerX) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
RaedonWare (@ShadowZ_gamerX) — Owner (rank 255)
Meltdown2k20 (@fjfjhgfhgf) — Administrators / Co-Owners (rank 253)
tienthyule (@Neutral_World2022) — Administrators / Co-Owners (rank 253)
@VoidSpz — Administrators / Co-Owners (rank 253)
Green (@TheGreenEmo1994) — Administrators / Co-Owners (rank 253)
That_Guy (@333tester) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.