Troller's Mechanics #12333882
Game studiosENroleplaycity-buildingvehicle-service
Description
Troller's Mechanics 🔧 Troller's Mechanics was created by mrtrollerman1234. ▬▬▬▬▬▬♚▬▬▬▬▬▬ Troller's Mechanics is a mechanics within the City of Vancouver, Canada. We pride ourselves in our great customer service and vehicle quality. ▬▬▬▬▬▬♚▬▬▬▬▬▬ Want to join us? Simply join our group and communications server below and apply. ▬▬▬▬▬▬♚▬▬▬▬▬▬ Not yet accepted within the Vancouver Department of Business Affairs.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 14 Aug 2026, 02:47 | 9 | first reading |
Ownership
Owned by Troller (@mrtrollerman1234) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Troller (@mrtrollerman1234) — Executive Chairman of the Board (rank 255)
@RusticEddie144 — Chief Executive Officer (rank 254)
Airbus_A321N (@AviationRex) — Customer (rank 1)
James (@BusinessUnfinished) — Customer (rank 1) terminated
apples (@icinity) — Customer (rank 1)
Ollie_0x (@police4571689) — Customer (rank 1)
olly (@olliemac_08) — Customer (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.