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Kep Streets Official

Kep Streets Official #12356593

9
members (measured 22 Sept 2026, 02:18 UTC)
23 September 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentcommunityCold Blood

Description

We are Cold Blood, It's Bonkers 👊 We hope that you enjoy our games and community! Feel free to post questions on the group wall. Main Project: Cold Blood Special thanks! The future plans are massive and we have a lot more to make. Anyways, here are some people that have contributed to this game. @Nomiss11 - Lead programmer, Lead Animator, Founder/Owner @Aymoc - Lead Group manager, Lead modeler, GFX artist, Lead Map builder, and Community manager

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
11 Sept 2026, 21:279first reading

Ownership

Owned by @Pyervin as measured.

Experiences

0
players in this group’s experiences right now
40
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@PyervinOwner (rank 255)

@jegerprokid2Street Survivor (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Lead Group Manager0
Developer0
Street King0
Street Lords0
Member9
Street Survivor0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.