Dank's Cool Group #12383448
Game studiosENgame developmentcasual communitycollaboration
Description
I try to make games, I just got moon animator to work again so i will probably be making more. I sometimes work in collaboration with dill seasoning and bloxy as well. This group doesn't really have many rules, and i don't care what y'all talk about as long as you stay within these guidelines. Also being stupid and flooding, spamming on the wall are allowed as long as it's funny. - No advertising or external links - Furries must prove that they are sane to be let in - No IRL threats - No harassing people on basis of religion or political beliefs, If they are being annoying then go ahead just don't take it too far. - Dont act really creepy this may seem like a lot of rules but i'm just trying to specify everything so that it can't turn into a huge stinky political debate later.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Aug 2026, 04:08 | 44 | first reading |
Ownership
Owned by WhiteMonster (@J0EDIRT2001) as measured.
Members we’ve seen
WhiteMonster (@J0EDIRT2001) — FrostyTheHitman (rank 255)
ihatesnipers098 (@Bloxy_3650) — ugle redit mods (rank 253)
@dilbot1000 — ugle redit mods (rank 253) terminated
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.