The be dead forever simulator fan group #12436153
Game fan groupsENfan communitygame tributeinactive group
Description
Note this is not the real group just fanmade don’t take things to seriously be dead is always in our hearts thanks mad .and DO NOT Ask for anything to the creator we are not the devs if your only here for that then please tell the creator in the official be dead group wall this if you want suggestions please contact dev instead unfortunately our day has come BDFS will no longer be updated it is just a mere memory and it gave me something actual care for the community they all had similarities though i have a new game ill still consider it as a memory and will now go along with the halos classics though im heartbroken hopefully someday that someone will recreate everything from scratch from mads permission fair well BDFS you will never be forgotten though I tried making the game myself I aint no developer
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Aug 2026, 17:56 | 49 | first reading |
Ownership
Owned by Saber (@Scfkeaton) as measured.
Members we’ve seen
Saber (@Scfkeaton) — The owner who doesn’t own the game (rank 255)
@DoTaskWin — The ultimate rice master (rank 254)
Mr_Roachy (@brozz435) — rice workers (rank 7)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.