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Ano-shu Guild [阿野集]

Ano-shu Guild [阿野集] #12436783

4
members (measured 13 Oct 2026, 02:32 UTC)
1 October 2021
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENarchitecturefeudal japanmasonry

Description

Welcome to the Ano-Shu masonry and architecture group our goal is to create castles, temples, and other things for the Feudal Japan Community. Join the ####### to find out how to hire us and the different pricing we have.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
19 Aug 2026, 13:074first reading

Ownership

Owned by 荒神健生 (@Kensei_Aragami) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
73
lifetime visits across 4 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

荒神健生 (@Kensei_Aragami) — Toryo [棟梁] (rank 255)

Warai (@bruh_itsKyke123) — Ishiku [イシク] (rank 254) terminated

Onamazu (@HoichiTheEarless) — Customer[お客様] (rank 5)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Toryo [棟梁]1
Ishiku [イシク]1
Minarai Ishiki [見習い石工]0
Special Customer[特別なお客様]0
Customer[お客様]2
Member4
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.