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Roblox Assassins Corp (R.A.C)

Roblox Assassins Corp (R.A.C) #125344

5
members (measured 13 Oct 2026, 22:15 UTC)
14 June 2010
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENroleplaycombatuniforms

Description

This is R.A.C it stands for Roblox Assassins Corp =================================== Invite more people =================================== To Be an Elite Warrior you must have 5,000 KO =================================== To Be a Warlord you must have 10,000 KO =================================== To be a Captain you must have 20,000 KO =================================== Council members are randomly picked! =================================== R.A.C Uniform here: http://www.roblox.com/R-A-C-Uniform-item?id=29078782

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
13 Oct 2026, 22:145first reading

Ownership

Owned by @Markermagic as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@Markermagic — Epic Ownage (rank 255)

@guy3o — Warrior (rank 250)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Epic Ownage0
R.A.C leader0
Council0
Captain0
Elite Warrior0
Warlord0
Warrior3
Member5
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.