Cuphead Sonic and Mario fans #12544882
Game fan groupsENCupheadSonic the HedgehogSuper Mario
Description
Join if you’re a [BIG SHOT] Heyyy, it’s me, the guy who no one knows! Umm you can also like other things if you wanna join, the main topics are, well, cuphead sonic and Mario, but you can like other things such as fnf, bendy, or any other game So yeah Secondary group: https://www.roblox.com/groups/12544889/cupsonicario-fans#!/about
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 28 Aug 2026, 08:01 | 159 | +1 |
| 15 Aug 2026, 12:21 | 158 | first reading |
Ownership
Owned by すごいロビン (@Itz_CupTIME) as measured.
Members we’ve seen
すごいロビン (@Itz_CupTIME) — The all mighty one (rank 255)
@mariodaeg10 — CSM fan (abbreviation for cuphead sonic and Mario) (rank 1) terminated
Soryn (@Alexacool1637) — CSM fan (abbreviation for cuphead sonic and Mario) (rank 1)
@TroyLuigiMario — CSM fan (abbreviation for cuphead sonic and Mario) (rank 1)
yerik (@Sonicb0om0613) — CSM fan (abbreviation for cuphead sonic and Mario) (rank 1)
Ronaldough (@ChrisGamingIsEpic) — CSM fan (abbreviation for cuphead sonic and Mario) (rank 1) terminated
JOYBOY (@SONgoku20208) — CSM fan (abbreviation for cuphead sonic and Mario) (rank 1)
Thing2 (@ImpostorV4_fan) — CSM fan (abbreviation for cuphead sonic and Mario) (rank 1)
IDONTKNOWCONSEQUENCE (@Zorrohippie) — CSM fan (abbreviation for cuphead sonic and Mario) (rank 1)
LoopableMast (@Captainapplejax8) — CSM fan (abbreviation for cuphead sonic and Mario) (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.