Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation

The United States of Bloxington #12674407

4
members (measured 27 Oct 2026, 00:14 UTC)
21 October 2021
created (per Roblox API)
10 August 2026
first measured by this register

RoleplayENempiregovernmentlaws

Description

Well, apparently we've become an empire. The 1st Aethean empire. [LAWS] LAW 1: Any physical injury is illegal. LAW 2: Any form of robbery, whether witnessed or not, is illegal. LAW 3: Any owner of a weapon MUST have a VALID weapon permit. LAW 4: Any contraband found on a person is illegal. LAW 5: Any unwanted or nonconsensual contact to a recipient in an intentional matter is illegal. [INFORMATION] Our nation was formed on October 13, 2021. Our current emporer is @Dasan1was_Taken

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
26 Oct 2026, 16:474first reading

Ownership

Owned by @Dasanium as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@Dasanium — Owner (rank 255)

Andres (@Chaggy132) — Civilian (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Emporer0
Military Personnel0
Law Enforcement0
Builder0
Member4
Civilian2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.