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The Furios Game's

The Furios Game's #129819657

111
members (measured 2 Sept 2026, 20:30 UTC)
14 March 2026
created (per Roblox API)
11 August 2026
first measured by this register

Game studiosENgame developmentcommunity hubracing games

Description

🎮 Welcome to The Furious Game's! 🔥 We create cool, vibrant, and incredibly addictive Roblox games 💥 Games you'll want to come back to again and again 👀 ✨ What awaits you: 🚗 Fast racing 💣 Chaos and explosions 🧠 Unique modes ⚔️ PvP with friends 🎉 Fun communication 🔥 One of our top games: 🧠😂 Meme Memory — test your memory and find all the memes faster than anyone else! 💎 We always have: 🎁 Rewards 🎮 Interesting gameplay 👥 Active community 👉 Join and play now! 🚀 The Furious Game's — Play. Laugh. Win.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
2 Sept 2026, 20:19111first reading

Ownership

Owned by End (@LocMeM2023) as measured.

Experiences

0
players in this group’s experiences right now
1,409
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

End (@LocMeM2023)Owner (rank 255)

Ego (@moll797)Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Member111
Member108
Friend2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.