Funtime Wiffleball Association #13020971
Game studiosENsportscommunitygaming
Description
Funtime Wiffleball Association is back!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Aug 2026, 14:32 | 171 | first reading |
Ownership
Owned by ItsJustJNA (@JNAfuntime) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
ItsJustJNA (@JNAfuntime) — Commissioner (rank 255)
lapeace (@mmxallen) — Developer (rank 252)
ghsty (@IltsGhosty) — Developer (rank 252)
CSX41 (@RoadLeague) — Developer (rank 252)
Kross (@Rxikkonen) — Developer (rank 252)
@rainbowsixgod8 — Free Agent (rank 1)
@TBJ10RH — Member (rank 1)
evan (@itzevxn05) — Free Agent (rank 1)
Uh_aaron (@Coolmlbplayer) — Member (rank 1)
belli (@bvllinger) — Member (rank 1)
Caleb (@Caleb_CECRBXYT) — Free Agent (rank 1)
xsp1ritx (@SoyBrailynxD) — Member (rank 1)
boolymonfan101 (@gwhb) — Free Agent (rank 1)
evan (@swiftqlz) — Member (rank 1)
ooga (@n1xyrblx) — Member (rank 1)
Worldstoryee (@Chrxma_Fade) — Member (rank 1)
owen (@x5owen) — Free Agent (rank 1)
BritInvictus (@British_Ball) — Member (rank 1)
@VintageBaseballGuy — Member (rank 1)
chz (@GodMotherOMilk) — Free Agent (rank 1)
@thebruhsy — Free Agent (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.