Async corporation group #130795488
Game studiosENbackroomshorrordevelopment-updates
Description
**Async Corporation Community** Welcome to the official community of **Async Corporation**. Async Corporation is dedicated to creating immersive experiences inspired by the mysterious world of the Backrooms. Our projects focus on atmospheric environments, suspenseful exploration, and unique gameplay that captures the unsettling feeling of the unknown. Within this community you can: • Follow the development of upcoming Backrooms experiences • Receive updates, announcements, and sneak peeks • Participate in events and community discussions • Support the development of future projects Our goal is to build high-quality Backrooms experiences that combine storytelling, exploration, and mystery. Join the community and explore what lies beyond the threshold. **Async Corporation** *Exploring the unknown.*
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 29 Oct 2026, 07:00 | 6 | first reading |
Ownership
Owned by Hex (@ThommieThommie2012) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Hex (@ThommieThommie2012) — Owner (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.