RobloxKeeda Enterprises #13124574
Clothing & fashionENvirtual fashionbrand communitysports gaming
Description
"Founded on March 1th, 2026, our COACH Brand & Company strives to pioneer innovation and creativity in the virtual realm. We are committed to providing engaging and immersive experiences for our community, blending the excitement of sports with the boundless possibilities of digital media & clothing. Our mission is to inspire, entertain, and connect people worldwide through the power of Roblox, fostering a culture of teamwork, competition, and friendship. With a dedication to quality, diversity, and inclusivity, we aim to redefine luxury clothing on the Roblox platform, setting new standards for excellence and enjoyment."
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 17 Aug 2026, 11:47 | 21 | first reading |
Ownership
Owned by Project_Shock (@edgefan232) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Project_Shock (@edgefan232) — • Chief Executive Officer • (rank 255)
@PapiHona — • Staff • (rank 2)
TheTripleTimbit (@Tripletimbit) — • Staff • (rank 2)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.