Thunder Studios | We make games. #13139795
Game studiosENgame-developmentcreative-teamportfolio
Description
Where a studio is powered by creativity and passion. At Thunder Studios, we’re a dynamic group of visionary developers fueled by creativity, collaboration, and the drive to build unforgettable Roblox experiences. Whether we're crafting immersive worlds, innovating gameplay mechanics, or pushing the boundaries of what’s possible on the platform—we don’t just dream big, we build bigger. We believe every pixel tells a story, every mechanic carries meaning, and every player deserves an adventure worth remembering. If you hear thunder, it’s probably us making us making waves. Oh, and may I add to never forget to THUNDER ON ⚡ Currently working on these game(s): Nothing right now... And many more that are coming soon!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 2 Nov 2026, 02:42 | 16 | first reading |
Ownership
Owned by Golazo (@nickalex100) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Golazo (@nickalex100) — 👑 King (rank 255)
monsterrmashh101 (@YouareafailureX) — Developer 🔨 (rank 254)
berri (@Maximusww100) — Developer 🔨 (rank 254)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.