TechTalk Development Group #13635735
Game studiosENgame developmentcreative studioportfolio showcase
Description
Working hard or hardly working? ;) 🛠️ Creator behind "Together for Eternity", "Sword Fights on the Heights IV (REALISM EDITION)" and "Dreamscape: Reality Unleashed" (TBA). Past projects: Sizzle Grill, ADMIN ABUSE, Athena Spa & Resort, Saturn Hotels. 📬 Team hiring status: N/A. Want to be a part of the development process of projects around here? Apply when positions open up, and who knows, maybe your ROBLOX avatar will be featured as an in-game character... https://www.roblox.com/games/9655342888/Development-Participation-Application Established in 2021. Providing immersive, breathtaking experiences to people around the world. Join us in our mission to bring people together. “The significance which is in unity is an eternal wonder.” – Rabindranath T.
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 2 Sept 2026, 14:22 | 91 | +76 |
| 15 Aug 2026, 11:09 | 15 | first reading |
Ownership
Owned by tech (@TechTalkf) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
tech (@TechTalkf) — Group Owner (rank 255)
Jade (@Jadeqool) — Super-supporter (rank 2) terminated
Soul (@Soul_Shardss) — Supporter (rank 1)
SkoopMACftw (@Eveegamer16) — Supporter (rank 1) terminated
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.