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TapFlow

TapFlow #13908485

45,380
members (measured 6 Oct 2026, 05:40 UTC)
29 January 2022
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmenttaptastic gamestap roll

TapFlow is a Roblox group categorized as a game studio. It was created on January 29, 2022. The group has 45,087 members. It is not verified and has an owner.

Description

Welcome To TapFlow! 👋 We're always working on Taptastic Games! 🖱️ ✏️ Est: January 2022 🔧 Current Projects: - Roll and Grow! 🌱

Written by the group; not a statement by this register.

Membership history

Growth

44,90545,46345,18445,38010 August 20266 October 2026
441 measurements spanning 57 days, net +475. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44,821–45,547 and does not start at zero.
Measurement log — every members count we have recorded, most recent 20 of 441
Measured (UTC)MembersChange
6 Oct 2026, 02:4345,380-1
6 Oct 2026, 01:3945,381-1
5 Oct 2026, 23:5145,382-1
5 Oct 2026, 22:0045,383-1
5 Oct 2026, 18:1045,384-1
5 Oct 2026, 15:2345,385-1
5 Oct 2026, 00:5545,386-1
4 Oct 2026, 21:1045,387-1
4 Oct 2026, 10:5445,388-1
4 Oct 2026, 07:3845,389+1
4 Oct 2026, 02:0245,388+1
4 Oct 2026, 01:3145,387-1
3 Oct 2026, 22:4045,388-1
3 Oct 2026, 22:1245,389+2
3 Oct 2026, 14:4045,387-1
3 Oct 2026, 09:5745,388-1
3 Oct 2026, 08:2945,389-1
3 Oct 2026, 06:3645,390-1
3 Oct 2026, 05:0245,391-1
2 Oct 2026, 23:2145,392first reading

Ownership

Owned by TapFlow (@TapFlow_Holder) as measured.

Claimed by user #6131879612 — observed between sweeps, detected 10 Aug 2026, 13:52 UTC

Detection dates bound when a change was seen by this register, not when it happened.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

6
players in this group’s experiences right now
14,697
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

TapFlow (@TapFlow_Holder) — 👑 | Holder (rank 255)

Icyz (@Only_Icyz) — 👑 | Owner (rank 254)

General_Ruckus (@NotElmowassd) — 💎 | Lead Developer (rank 253)

SpireBlox (@SpireBloxTT) — 🛠️ | Developer (rank 252)

nmwm (@eyalaccounts) — 💰 | Analytics (rank 248)

crazy (@CrazyD4RKiller) — 🎨 | Contributor (rank 100)

FLAMEzin (@x_FLAMEzin) — 🎨 | Contributor (rank 100)

@cb12438 — 🎨 | Contributor (rank 100)

Tom (@1urac) — 🎨 | Contributor (rank 100)

@AscendedScriptz — 🎨 | Contributor (rank 100)

vivian (@IvyyDev) — 🎨 | Contributor (rank 100)

Codoic (@zaydoudou) — 🎨 | Contributor (rank 100)

Nin (@Nintenbo3428) — 🎨 | Contributor (rank 100)

Sayzz (@Someone_Zloy) — 🎨 | Contributor (rank 100)

Pablo (@GamingWith_BaNzY) — 🎮 | Tester (rank 50)

@leaderstatz — 🎮 | Tester (rank 50)

ViRus (@V1Rus_Dev) — 🎮 | Tester (rank 50)

UltimateOwl_Dev (@Aloha_SecretDev) — 🎮 | Tester (rank 50) terminated

Realistic_GameingYT (@ahfkfkgjs) — 🎮 | Tester (rank 50)

Kev (@ImKevington) — 🎮 | Tester (rank 50)

ZacherDev (@zackcharp1) — 🎮 | Tester (rank 50)

Mrbreadplayz (@FishyBloxY513) — 🎮 | Tester (rank 50)

@Swagxbhenrikson — 🎮 | Tester (rank 50)

Glitch (@abubakrjb) — 🎮 | Tester (rank 50)

Mingo (@ItzMe_LorenzoPlayz1) — 🎮 | Tester (rank 50)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

👑 | Holder1
👑 | Owner2
💎 | Lead Developer1
🛠️ | Developer1
⚙️ | QA Lead2
🛡️ | Admin3
🌟 | Staff5
💰 | Analytics1
🎨 | Contributor11
🎮 | Tester37
Member44,953
♥️ | Fans44,959
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.