U.S Military, Vietnam 1960s #14106233
Game studiosENmilitary simulationhistorical warteam-based combat
Description
United States Military 1960s, Help the United States and it's allies in the war effort, fight alongside Allied forces and push the growing communist NVA soldiers out of Vietnam. 🔥 From the dense jungles to urban cities, our group takes you on a journey through various terrains and missions inspired by real-life events from the war. 🗣️ Communication is key in this group, so be prepared to work with your fellow squad members closely to complete objectives and survive in the harsh conditions of the battlefield. 👨✈️ With a wide variety of roles to choose from, including infantry, aviation, and support, there's a place for everyone in our community. 🎮 Ready to join the action? Sign up now and get ready to immerse yourself in an exciting Vietnam War! Semi Milsim, we focus more on actual combat.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 17 Aug 2026, 14:56 | 30 | first reading |
Ownership
Owned by user #1857755717 as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
N0bel_Lithium (@SoldierBooth) — O3 (rank 11)
@quontow — E9 (rank 8)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.