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GAMING Squad Anonymous

GAMING Squad Anonymous #14180991

15
members (measured 3 Nov 2026, 04:42 UTC)
26 February 2022
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgeneral gamingsocial chatcommunity

Description

come if you are a epic gamer and not a wimp join if you think ROBLOX is great even if you don't know me. Feel free to join if you want chat to me if eny glitches happen or something that concern you talk to me on chat also tell me if you like adopt me CANT JOIN IF COWARD OR NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOB OKAY

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
20 Aug 2026, 19:5515first reading

Daily: the last measured count of each UTC day. Days with no new reading have no point. The full per-reading record is in the CSV and JSON downloads below.

Ownership

Owned by @SuperHowlerDude as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@SuperHowlerDude — Owner (rank 255)

ShootyMcBallJuggler (@mason_xyzz) — Member (rank 1)

JordyBordy (@Jordyxb2007) — Member (rank 1) terminated

Rhys (@Rhysee2013) — Member (rank 1)

AW10 (@Albw_13) — Member (rank 1)

Amphibiousalf1405 (@susxiphactinus233) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Admin0
Member15
Member14
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.