EYE SCREAM STUDIOS (administration) #14333352
Game studiosENgame developmentadministrationobby
Description
WE ARE A PART OF EYESCREAM STUDIOS THAT WILL BE AN AFFILIATE THIS GROUP IS INCHARGE OF ADMIN WORK THAT THE PUBLIC DOSNT NEED TO KNOW IF YOU ARE INTERESTED IN BECOMING AN ADMIN I AM THE DEVELOPER OF THE GAME AND WILL BE LOOKING FOR TRUE PLAYERS sorry for all caps it helps me get the point across of what we need ######## GAME UPDATES developers and admins will now have exclusive permissions and a updated rank any admins are granted with the ability to kick, ban, and chat ban players. WE HAVE A LOG SO DONT A VIP room has been added to see what bonus e should add to it we will host a poll ## ### ## group room added it has jump boost and sped boost jump boost is less noticeable but still there so don't say it don't work NEW OBBYS COMING SOON FOR THEME SUGESTIONS PLEASE INPUT ## ## THATS ALL FOR NOW SEE OUR STATUS IN THE group
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 23 Sept 2026, 04:23 | 5 | first reading |
Ownership
Owned by user #537357902 as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
van (@flamingofan9802) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.