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Team ZigZag

Team ZigZag #14557596

44
members (measured 13 Oct 2026, 05:03 UTC)
9 April 2022
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentindie groupitalian

Description

Team ZigZag is a small italian developer group that specializes in, obviously, making games. We currently have one project we are working on: BloxMurder!!!! the founder is Blume (Nutty), but without help of the other devs, this group wouldn't be possible!! DONT MIND THE OLD NAMES OK

Written by the group; not a statement by this register.

Membership history

Growth

444544.525 August 2026 — 45 members22 September 2026 — 44 members25 August 202622 September 2026
2 measurements spanning 27 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–45 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
22 Sept 2026, 07:4044-1
25 Aug 2026, 20:0945first reading

Ownership

Owned by Nutty (@bene2012) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Nutty (@bene2012) — Owner (Akimars) (rank 255)

Calar (@Baldini4) — Developers (rank 254)

Gham (@ghamnomnom) — Developers (rank 254)

Mooni (@il27283) — fansies (rank 1)

OP_Toast (@FewdexALT) — fansies (rank 1)

Stranger (@heather1282) — fansies (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner (Akimars)1
Developers11
Member45
fansies33
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.