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IStanZendeya!!

IStanZendeya!! #14708119

22
members (measured 23 Sept 2026, 09:59 UTC)
26 April 2022
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENfundraisinggame_developmentcommunity_support

Description

❁(Please read) HII! so the reason i started this group is because: 1♥︎ i want to make enough robux to buy headless and 2♥︎ because i want to make a game that i can earn robux from too ❥(You don't have to donate but it would be nice to have some support so that i have a starting point) ❥If i gain popularity and reach my goal, i'll start to donate to people on my group! (Especially the OG's). ♥︎If you read this, joined or donated in any way, i just wanna say ############

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
4 Sept 2026, 13:5922first reading

Ownership

Owned by Yas (@Yana3na3) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Yas (@Yana3na3) — Owner (rank 255)

Brittany (@Valleyxie) — Member (rank 1)

imbat (@IconicSino) — Member (rank 1)

KIW0 (@KIWl_KlWl) — Member (rank 1)

dida (@OMGirl776) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin0
Member22
Member21
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.