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Colossal Studios!

Colossal Studios! #14734387

8
members (measured 31 Oct 2026, 08:55 UTC)
30 April 2022
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENindie-developmentfamily-runmass-games

Description

Welcome to Colossal Studios! 🎡 co·los·sal - meaning extremely large! Colossal Studios was founded by auzorr and his family members (cousins & siblings) on 4.20.22 and was mainly based on mass games to support a willing amount of enjoyment! We have many upcoming and in-minded games for the future and I can't wait to show them to the community!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
26 Oct 2026, 16:108first reading

Ownership

No owner on the last measurement — this group is ownerless as Roblox reports it. Ownerless groups can be claimed from inside Roblox by an eligible member.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
350
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@ThravendHolder — 👑 Owners (rank 254)

@JulianHolders — 👑 Owners (rank 254) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

🔒 Holder0
👑 Owners0
🐬 Administrator0
Member8
🌟 Member0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.