Rat Interactive Studio #14972580
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 2 Sept 2026, 03:28 | 1,996 | -1 |
| 22 Aug 2026, 22:33 | 1,997 | -1 |
| 12 Aug 2026, 18:54 | 1,998 | -1 |
| 12 Aug 2026, 18:24 | 1,999 | +1 |
| 11 Aug 2026, 15:25 | 1,998 | -1 |
| 10 Aug 2026, 18:58 | 1,999 | first reading |
Ownership
Owned by John Kiriakou (@SleepingRian) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
John Kiriakou (@SleepingRian) — Studio Owner (rank 255)
Vian (@Viannater1234) — Studio Developer (rank 254)
@CoIorEvent — Studio Developer (rank 254)
@t_3pt — Quality Assurance (rank 3)
@NotoriousNlke — Quality Assurance (rank 3)
@Botsarefun — Quality Assurance (rank 3)
@S4mVirtus — Quality Assurance (rank 3)
Acksol (@AcksolNormandy) — Quality Assurance (rank 3)
xtrenchez (@trxnchnxck) — Settler (rank 2)
quik (@quikzel0) — Settler (rank 2)
@SpaceF0rcee — Settler (rank 2)
CB_Brian (@AccidentalBrian6) — Settler (rank 2)
@Xolkier — Settler (rank 2)
notviruz (@ViruzFatality) — Settler (rank 2)
Arty (@Artillery_Barrage) — Settler (rank 2)
Liam (@BigFatherLiammm) — Settler (rank 2)
vojmen_CZ (@riderman12331) — Settler (rank 2)
@stickpage23 — Settler (rank 2)
Jordan (@JordanFatality) — Settler (rank 2)
Kylar (@swat11125) — Settler (rank 2)
Brutus (@BrutusKrov) — Settler (rank 2)
@JordanFrit — Settler (rank 2)
Lowkey (@oldloke07) — Settler (rank 2)
Peter (@acekrieg) — Settler (rank 2)
Personified (@PersonifiedPeriod) — Settler (rank 2)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.