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True's Productions.

True's Productions. #150497476

27
members (measured 15 Oct 2026, 20:58 UTC)
22 September 2025
created (per Roblox API)
11 August 2026
first measured by this register

Game studiosENgame developmentindie studiocreative group

Description

EST 2023 we make games!!!

Written by the group; not a statement by this register.

Membership history

Growth

25272626 August 2026 — 25 members3 October 2026 — 26 members14 October 2026 — 27 members26 August 202614 October 2026
3 measurements spanning 48 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 25–27 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
14 Oct 2026, 06:1127+1
3 Oct 2026, 05:0726+1
26 Aug 2026, 22:3725first reading

Ownership

Owned by @walterwhiteman321 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@walterwhiteman321 — Holder (rank 255)

@TheTrue_AgainV2 — True (rank 254)

Sammerizes (@JoseGamerz280) — PD Access (rank 10)

caikar (@Glitcher_Development) — PD Access (rank 10)

text here (@thesnailcrusher) — Contributor (rank 9)

swaglord123 (@AsherAz) — Member (rank 1)

paralona (@DarknessIsNotMyEnemy) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Holder1
True1
Mods0
PD Access7
Contributor2
Member25
Member14
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.