DOUBLE BLOX. #15106941
Game studiosENsolo developergame remakesprivate group
Description
I have privated all of my games and disabled joining the group, so no new members will be able to join. Thank you all for playing my games. TRIVIA: -- I originally meant to have this group be a duo developer team, hence the name "DOUBLE BLOX" and the group logo, but I decided to develop my games solo instead. -- The group logo's color scheme is based on the original Id Software logo's color scheme. -- All of my games use scripts from the toolbox because I didn't know how to script at the time of making my games. (and i still cant at the time of writing this lol) -- I only made remakes/remasters of old roblox games because I couldn't come up with any original ideas, and also because it was easier to build in the classic roblox style. -- I'm not really proud of any of these games, I think the best one I made was probably "The Ultimate Underground War". -- There is a period in the group's name because the name was already taken. --
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 14 Aug 2026, 02:15 | 18 | first reading |
Ownership
Owned by user #933793693 as measured.
Members we’ve seen
udck (@reahan_achy) — pwnzor (rank 1)
Jeano (@iiSt3veii) — pwnzor (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.