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Shippuden: Chronicles

Shippuden: Chronicles #15128639

49
members (measured 25 Oct 2026, 03:34 UTC)
18 June 2022
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENNarutoGamingFan-made

Description

A Naruto Game made by Chronicles Studios

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
11 Aug 2026, 00:4349first reading

Ownership

Owned by Giyuu (@Zexttylol) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Giyuu (@Zexttylol) — Owner (rank 255) terminated

Asura (@ObscuringCloudy) — Wave (rank 1)

tor (@wydtorin) — Wave (rank 1)

Prym3txc (@fortnizzle23) — Wave (rank 1)

chipster (@LegaIChip) — Wave (rank 1)

zac (@zeqaryy) — Wave (rank 1)

Kjj (@leanwitkj) — Wave (rank 1)

tycho (@TychoRequiem) — Wave (rank 1)

Astra (@1qf3n) — Wave (rank 1)

Sei (@Seikro_1) — Wave (rank 1)

Fr0st (@Teh_DinoDude2) — Wave (rank 1)

Vibes (@IrreIevantVibez) — Wave (rank 1) terminated

@Cuured — Wave (rank 1)

notorious (@notorious_hc) — Wave (rank 1)

Oreo (@CripticalOreo) — Wave (rank 1)

ItsJayy (@ItsJayyBrooo) — Wave (rank 1)

@starex795 — Wave (rank 1)

@Suchinomi — Wave (rank 1)

Silas (@godsilas123) — Wave (rank 1) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Co-Owner0
Admin0
Tester0
Member49
Wave48
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.