The Clockwork Citizens #15276980
Game studiosENgame developmentstorytellingdetective fiction
Description
The Clockwork Citizens is a community of developers who have different abilities on making games/experiences. Such as low poly or realistic building, our most famous game yet is named "Clocks and Gears" but why'll probably change the name later on. Please support us we're trying our best to do our jobs. For those looking for information on my game, here it is. The game is a story game which involves a detective working for the British empire in the Victorian era in a fictional country named; Clockwork. We try to make good stories through dialogue and environmental storytelling. Our players will have to use logic to figure out the story because we disapprove of shoving the answer into your face.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 14 Aug 2026, 14:52 | 44 | first reading |
Ownership
Owned by IrisThompson (@ClovenLeaf) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
IrisThompson (@ClovenLeaf) — Lead Dev (rank 255)
Cam (@CamLARams) — Citizen (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.