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Roblox Productions Official Group

Roblox Productions Official Group #15528168

45
members (measured 22 Sept 2026, 06:04 UTC)
30 July 2022
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmenthiringnz/au region

Description

A Roblox development group based in New Zealand and Australia. Link to my profile for my games: https://web.roblox.com/users/1549906528/profile Also if you are new to this group, we make various types of games. Most of them are under development. We are currently hiring people! Latest Project: Arms Stash (i dont even know where that is going)

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
7 Sept 2026, 20:2045first reading

Ownership

Owned by ZNTH_Tempest (@aariz582) as measured.

Experiences

0
players in this group’s experiences right now
25
lifetime visits across 6 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

ZNTH_Tempest (@aariz582) — Owner (rank 255)

chese (@InsanityValtriek) — Developer (rank 191)

Valt aoi (@Zaytheflashtwo) — Member (rank 1)

Tokai Teio (@Avserity) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin1
Developer3
Member45
Member40
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.