関東高速鉄道[Speed railway] #15536767
Game studiosJARailway SimulationGame DevelopmentJapanese Culture
Description
社名変更予定 西武鉄道風の鉄道ゲームの開発を行っております
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 10 Aug 2026, 23:52 | 111 | first reading |
Ownership
Owned by NOOBKOSUKEEEEEEEEEE (@kosuke9622) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
NOOBKOSUKEEEEEEEEEE (@kosuke9622) — 関東高速鉄道の社長 (rank 255)
FORTNITEkamiw_neko (@FORTNITEkamiw) — 開発者 (rank 10)
syoyu24HoursWorking (@syoyu24) — 開発者 (rank 10)
@sizuokau — 運転手・車掌 (rank 4)
yunamia (@yNapd) — 研修生 (rank 3)
OKNXS (@zaqplm1976) — お客様 (rank 1)
BrainrotLove (@Yunyawan) — お客様 (rank 1)
Agent_Broccoli (@jmw2356mw) — お客様 (rank 1)
F_liner (@EE_zeb) — お客様 (rank 1)
Vanilla_IceCream (@Askalswild2320) — お客様 (rank 1)
CoCo_Shimaneko (@CHANELCoCo12100) — お客様 (rank 1)
Harunoomushi_00737 (@MOTIHARU_sub) — お客様 (rank 1)
Player_2388 (@meko_4564) — お客様 (rank 1)
CoCo (@nezumi1210) — お客様 (rank 1) terminated
@modfvze — お客様 (rank 1)
@kaaaaaopn — お客様 (rank 1)
ファミリー_サザエ2世 (@ymsktig) — お客様 (rank 1)
peticake (@Minnnahatinnkosuki) — お客様 (rank 1)
@hanshin5000 — お客様 (rank 1)
muniman (@munimanJPN) — お客様 (rank 1)
MANBOH (@RIZINKAMONA) — お客様 (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.