Gang of renegades #15599140
Game studiosPTgame developmentlobbyportuguese
Description
Português: - O jogo começa em um lobby, onde você encontra as fases; - O jogo funciona da seguinte forma: 1. Vão ter cameras em várias partes da fase mostrando onde você deve ir; 2. Complete os objetivos (desbloquear portas, pegar chaves e etc...), para seguir e completar a fase; - sistema de dinheiro dentro do jogo (Existem notas espalhadas pelos mapas, toque nelas e receba a quantia); - Qualquer duvida ou sugestão, pode me mandar mensagem no chat da roblox. Inglês: - The game starts in a lobby, where you find the stages; - The game works as follows: 1. There will be cameras in various parts of the level showing where you should go; 2. Complete the objectives (unlock doors, get keys, etc...), to move on and complete the level; - money system within the game (There are notes scattered across the maps, tap them and receive the amount); - If you have any questions or suggestions, you can send me a message in the Roblox chat.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Sept 2026, 00:44 | 32 | first reading |
Ownership
Owned by Pain (@Pain15p) as measured.
Members we’ve seen
Pain (@Pain15p) — Pain (rank 255)
Itachi (@daniperrop09292) — Membro (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.